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Necromunda: Hired Gun - Streum On Studio 

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Store link:

https://store.steampowered.com/app/1222370/Necromunda_Hired_Gun/

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Steam Description of the game : 

Become a Hired Gun. The money’s good, the dog’s loyal, and the gun’s reliable. Embark on a fast-paced, violent, and thrilling FPS set in the darkest reaches of Warhammer 40,000’s most infamous hive city.

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Hired Gun is a fast solo FPS released in June 2021 taking place in the universe of warhammer 40k and its license Necromunda. 

The player assumes the role of a hired gun, embarking on a linear campaign through a variety of underground locations across the planet, while battling some of the most notorious gangs in the area.

The game also feature secondary missions that let the player replay mission from the campaign with different objectives, factions & level composition/changes to the layout. 

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  • This was the first project I worked on after joining Streum On, where my initial task was to design the Tempus Dedra map (Mission 10) from sketches/blockout up to the polishing phases (fixing collisions/holes, updating lighting, multiple optimisation passes), with weekly reviews from my Lead and the Creative Director.

  • I later contributed to the team design of Generatorum with two other level designer, each of us working on a part of the level (Mission 03).

  • I was also responsible for setting up and testing secondary missions across all maps in the game, allowing players to revisit them with different configurations.

  • I collaborated with the QA team from Focus on bug fixing both before and after the release on most of the maps from the games (sequences error, navmesh issue, collision, scripts...).

hiredGunTempus.png
hiredGunGeneratorum.png
HiredGunTempus2.png
HiredGunGoibniu.png
hiredGunGeneratorum2.png

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